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GeForce GT 210 vs Radeon HD 5970

Intro

The GeForce GT 210 has clock speeds of 589 MHz on the GPU, and 800 MHz on the 512 MB of DDR3 memory. It features 16 SPUs along with 8 Texture Address Units and 4 ROPs.

Compare those specs to the Radeon HD 5970, which makes use of a 40 nm design. AMD has set the core speed at 725 MHz. The GDDR5 RAM works at a frequency of 1000 MHz on this model. It features 1600 SPUs along with 160 Texture Address Units and 64 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 210 31 Watts
Radeon HD 5970 294 Watts
Difference: 263 Watts (848%)

Memory Bandwidth

The Radeon HD 5970 should in theory be much faster than the GeForce GT 210 overall. (explain)

Radeon HD 5970 256000 MB/sec
GeForce GT 210 12800 MB/sec
Difference: 243200 (1900%)

Texel Rate

The Radeon HD 5970 should be quite a bit (approximately 4824%) better at anisotropic filtering than the GeForce GT 210. (explain)

Radeon HD 5970 232000 Mtexels/sec
GeForce GT 210 4712 Mtexels/sec
Difference: 227288 (4824%)

Pixel Rate

If using a high resolution is important to you, then the Radeon HD 5970 is the winner, and very much so. (explain)

Radeon HD 5970 92800 Mpixels/sec
GeForce GT 210 2356 Mpixels/sec
Difference: 90444 (3839%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GT 210

Amazon.com

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Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 210 Radeon HD 5970
Manufacturer nVidia AMD
Year October 2009 November 2009
Code Name GT218 Hemlock XT
Memory 512 MB 1024 MB (x2)
Core Speed 589 MHz 725 MHz (x2)
Memory Speed 1600 MHz 4000 MHz (x2)
Power (Max TDP) 31 watts 294 watts
Bandwidth 12800 MB/sec 256000 MB/sec
Texel Rate 4712 Mtexels/sec 232000 Mtexels/sec
Pixel Rate 2356 Mpixels/sec 92800 Mpixels/sec
Unified Shaders 16 1600 (x2)
Texture Mapping Units 8 160 (x2)
Render Output Units 4 64 (x2)
Bus Type DDR3 GDDR5
Bus Width 64-bit 256-bit (x2)
Fab Process 40 nm 40 nm
Transistors 260 million 2154 million
Bus PCIe 2.0 PCIe x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.2 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported over the external memory interface in a second. It's calculated by multiplying the interface width by its memory clock speed. In the case of DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GT 210

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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