Compare any two graphics cards:
GeForce GTX 570 vs GeForce GTX 580 3GB
IntroThe GeForce GTX 570 has a clock speed of 732 MHz and a GDDR5 memory frequency of 950 MHz. It also features a 320-bit memory bus, and makes use of a 40 nm design. It is comprised of 480 SPUs, 60 Texture Address Units, and 40 Raster Operation Units.Compare that to the GeForce GTX 580 3GB, which comes with a GPU core clock speed of 772 MHz, and 3072 MB of GDDR5 RAM running at 1002 MHz through a 384-bit bus. It also is made up of 512 Stream Processors, 64 TAUs, and 48 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce GTX 580 3GB, in theory, should be much faster than the GeForce GTX 570 overall. (explain)
Texel RateThe GeForce GTX 580 3GB is a small bit (more or less 12%) better at anisotropic filtering than the GeForce GTX 570. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the GeForce GTX 580 3GB is a better choice, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be transported past the external memory interface in a second. It's calculated by multiplying the interface width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
3 Responses to “GeForce GTX 570 vs GeForce GTX 580 3GB”[...] [...]
Wow the more GB on the card the more graphic is shown clearly. I never knew that .
Actually the more GB = You get more reallistic Textures(walls Colors).So it's important!
Try to compare ATI HD 5970 with the GTX 590(Last Model of Invidia) and then with ATI HD 7970(Last model of ATI).