Compare any two graphics cards:
GeForce 8300 GS (OEM) vs GeForce GTX 570
IntroThe GeForce 8300 GS (OEM) features a GPU core speed of 450 MHz, and the 128 MB of DDR2 memory runs at 400 MHz through a 64-bit bus. It also is comprised of 8 SPUs, 4 TAUs, and 2 ROPs.Compare all of that to the GeForce GTX 570, which makes use of a 40 nm design. nVidia has set the core frequency at 732 MHz. The GDDR5 memory runs at a speed of 950 MHz on this particular model. It features 480 SPUs as well as 60 TAUs and 40 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce GTX 570 should in theory be much faster than the GeForce 8300 GS (OEM) in general. (explain)
Texel RateThe GeForce GTX 570 will be a lot (more or less 2340%) more effective at texture filtering than the GeForce 8300 GS (OEM). (explain)
Pixel RateThe GeForce GTX 570 will be a lot (about 3153%) better at anti-aliasing than the GeForce 8300 GS (OEM), and also capable of handling higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be moved across the external memory interface in a second. It is calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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