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GeForce GTX 295 vs GeForce GTX 570

Intro

The GeForce GTX 295 comes with core clock speeds of 576 MHz on the GPU, and 999 MHz on the 896 MB of GDDR3 memory. It features 240 SPUs as well as 80 Texture Address Units and 28 ROPs.

Compare those specs to the GeForce GTX 570, which comes with a clock frequency of 732 MHz and a GDDR5 memory speed of 950 MHz. It also makes use of a 320-bit bus, and makes use of a 40 nm design. It features 480 SPUs, 60 Texture Address Units, and 40 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 570 219 Watts
GeForce GTX 295 289 Watts
Difference: 70 Watts (32%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 295 should in theory be much superior to the GeForce GTX 570 overall. (explain)

GeForce GTX 295 223776 MB/sec
GeForce GTX 570 152000 MB/sec
Difference: 71776 (47%)

Texel Rate

The GeForce GTX 295 will be quite a bit (about 110%) more effective at anisotropic filtering than the GeForce GTX 570. (explain)

GeForce GTX 295 92160 Mtexels/sec
GeForce GTX 570 43920 Mtexels/sec
Difference: 48240 (110%)

Pixel Rate

The GeForce GTX 295 will be a small bit (about 10%) better at full screen anti-aliasing than the GeForce GTX 570, and capable of handling higher screen resolutions while still performing well. (explain)

GeForce GTX 295 32256 Mpixels/sec
GeForce GTX 570 29280 Mpixels/sec
Difference: 2976 (10%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 295

Amazon.com

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GeForce GTX 570

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 295 GeForce GTX 570
Manufacturer nVidia nVidia
Year January 8, 2009 December 2010
Code Name G200b GF110
Memory 896 MB (x2) 1280 MB
Core Speed 576 MHz (x2) 732 MHz
Memory Speed 1998 MHz (x2) 3800 MHz
Power (Max TDP) 289 watts 219 watts
Bandwidth 223776 MB/sec 152000 MB/sec
Texel Rate 92160 Mtexels/sec 43920 Mtexels/sec
Pixel Rate 32256 Mpixels/sec 29280 Mpixels/sec
Unified Shaders 240 (x2) 480
Texture Mapping Units 80 (x2) 60
Render Output Units 28 (x2) 40
Bus Type GDDR3 GDDR5
Bus Width 448-bit (x2) 320-bit
Fab Process 55 nm 40 nm
Transistors 1400 million 3000 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be transported past the external memory interface in one second. The number is worked out by multiplying the bus width by its memory clock speed. If the card has DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 295

Amazon.com

Check prices at:

GeForce GTX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

2 Responses to “GeForce GTX 295 vs GeForce GTX 570”
tampinhas says:

site is very good and continues with the work

moe smith says:

you really shoud and more importantly... NEED to update this comparison with REAL TIME results... "Theory" is a bullshit waste of time and what's worse is that both cards have been out for some time... LAZY!

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