Compare any two graphics cards:
GeForce 9500 GT DDR2 vs GeForce GTX 560 Ti
IntroThe GeForce 9500 GT DDR2 uses a 65 nm design. nVidia has clocked the core frequency at 550 MHz. The DDR2 memory works at a speed of 500 MHz on this specific card. It features 32 SPUs along with 16 TAUs and 8 ROPs.Compare that to the GeForce GTX 560 Ti, which comes with core clock speeds of 822 MHz on the GPU, and 1002 MHz on the 1024 MB of GDDR5 memory. It features 384 SPUs along with 64 TAUs and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the GeForce GTX 560 Ti should theoretically be a lot superior to the GeForce 9500 GT DDR2 in general. (explain)
Texel RateThe GeForce GTX 560 Ti is quite a bit (approximately 498%) faster with regards to anisotropic filtering than the GeForce 9500 GT DDR2. (explain)
Pixel RateThe GeForce GTX 560 Ti should be quite a bit (approximately 498%) more effective at anti-aliasing than the GeForce 9500 GT DDR2, and able to handle higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be moved across the external memory interface in one second. It's calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “GeForce 9500 GT DDR2 vs GeForce GTX 560 Ti”thanks.
it really helped!!