Compare any two graphics cards:
GeForce GTX 560 Ti vs Radeon HD 5870
IntroThe GeForce GTX 560 Ti has a clock speed of 822 MHz and a GDDR5 memory speed of 1002 MHz. It also makes use of a 256-bit bus, and makes use of a 40 nm design. It is comprised of 384 SPUs, 64 Texture Address Units, and 32 Raster Operation Units.Compare that to the Radeon HD 5870, which has GPU clock speed of 850 MHz, and 1024 MB of GDDR5 RAM running at 1200 MHz through a 256-bit bus. It also is made up of 1600(320x5) Stream Processors, 80 Texture Address Units, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 5870 is 20% faster than the GeForce GTX 560 Ti overall, due to its greater bandwidth. (explain)
Texel RateThe Radeon HD 5870 is quite a bit (more or less 29%) better at AF than the GeForce GTX 560 Ti. (explain)
Pixel RateIf using high levels of AA is important to you, then the Radeon HD 5870 is a better choice, but not by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transferred across the external memory interface in one second. The number is worked out by multiplying the bus width by the speed of its memory. In the case of DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
3 Responses to “GeForce GTX 560 Ti vs Radeon HD 5870”It seems that HD 5870 has left GTX 560 Ti behind in performance.
I just bought a 5870 for 149 shipped. the 560 Ti is going for 200 right now, not worth the 50 bucks in my opinion if your just going with a single card setup
Which is better between the HD 5870 and GTX 560 IT? but seeing the results is better HD 5870, but I hesitate and price are the same? x (
Help! please