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GeForce 9500 GT 512MB GDDR3 vs GeForce GTX 480

Intro

The GeForce 9500 GT 512MB GDDR3 makes use of a 55 nm design. nVidia has clocked the core speed at 550 MHz. The GDDR3 RAM is set to run at a frequency of 800 MHz on this specific card. It features 32 SPUs as well as 16 Texture Address Units and 8 Rasterization Operator Units.

Compare those specifications to the GeForce GTX 480, which features a core clock frequency of 700 MHz and a GDDR5 memory speed of 924 MHz. It also makes use of a 384-bit bus, and makes use of a 40 nm design. It features 480 SPUs, 60 Texture Address Units, and 48 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9500 GT 512MB GDDR3 50 Watts
GeForce GTX 480 250 Watts
Difference: 200 Watts (400%)

Memory Bandwidth

Theoretically, the GeForce GTX 480 should perform quite a bit faster than the GeForce 9500 GT 512MB GDDR3 in general. (explain)

GeForce GTX 480 177408 MB/sec
GeForce 9500 GT 512MB GDDR3 25600 MB/sec
Difference: 151808 (593%)

Texel Rate

The GeForce GTX 480 should be quite a bit (approximately 377%) more effective at anisotropic filtering than the GeForce 9500 GT 512MB GDDR3. (explain)

GeForce GTX 480 42000 Mtexels/sec
GeForce 9500 GT 512MB GDDR3 8800 Mtexels/sec
Difference: 33200 (377%)

Pixel Rate

The GeForce GTX 480 should be quite a bit (about 664%) faster with regards to full screen anti-aliasing than the GeForce 9500 GT 512MB GDDR3, and also will be capable of handling higher resolutions more effectively. (explain)

GeForce GTX 480 33600 Mpixels/sec
GeForce 9500 GT 512MB GDDR3 4400 Mpixels/sec
Difference: 29200 (664%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9500 GT 512MB GDDR3

Amazon.com

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GeForce GTX 480

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9500 GT 512MB GDDR3 GeForce GTX 480
Manufacturer nVidia nVidia
Year July 2008 March 2010
Code Name G96b GF100
Memory 512 MB 1536 MB
Core Speed 550 MHz 700 MHz
Memory Speed 1600 MHz 3696 MHz
Power (Max TDP) 50 watts 250 watts
Bandwidth 25600 MB/sec 177408 MB/sec
Texel Rate 8800 Mtexels/sec 42000 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 33600 Mpixels/sec
Unified Shaders 32 480
Texture Mapping Units 16 60
Render Output Units 8 48
Bus Type GDDR3 GDDR5
Bus Width 128-bit 384-bit
Fab Process 55 nm 40 nm
Transistors 314 million 3000 million
Bus PCIe x16 2.0, PCI PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be transferred over the external memory interface within a second. It is calculated by multiplying the bus width by its memory speed. In the case of DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce 9500 GT 512MB GDDR3

Amazon.com

Check prices at:

GeForce GTX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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