Compare any two graphics cards:
VS

GeForce GT 130 vs GeForce GTX 480

Intro

The GeForce GT 130 features core clock speeds of 500 MHz on the GPU, and 250 MHz on the 768 MB of DDR2 memory. It features 48 SPUs along with 24 Texture Address Units and 16 Rasterization Operator Units.

Compare those specifications to the GeForce GTX 480, which comes with a core clock speed of 700 MHz and a GDDR5 memory speed of 924 MHz. It also makes use of a 384-bit bus, and uses a 40 nm design. It is made up of 480 SPUs, 60 Texture Address Units, and 48 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 130 75 Watts
GeForce GTX 480 250 Watts
Difference: 175 Watts (233%)

Memory Bandwidth

Performance-wise, the GeForce GTX 480 should in theory be a lot superior to the GeForce GT 130 in general. (explain)

GeForce GTX 480 177408 MB/sec
GeForce GT 130 12000 MB/sec
Difference: 165408 (1378%)

Texel Rate

The GeForce GTX 480 will be a lot (approximately 250%) better at AF than the GeForce GT 130. (explain)

GeForce GTX 480 42000 Mtexels/sec
GeForce GT 130 12000 Mtexels/sec
Difference: 30000 (250%)

Pixel Rate

The GeForce GTX 480 is a lot (approximately 320%) better at full screen anti-aliasing than the GeForce GT 130, and also should be capable of handling higher resolutions while still performing well. (explain)

GeForce GTX 480 33600 Mpixels/sec
GeForce GT 130 8000 Mpixels/sec
Difference: 25600 (320%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 130

Amazon.com

Check prices at:

GeForce GTX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 130 GeForce GTX 480
Manufacturer nVidia nVidia
Year March 10, 2009 March 2010
Code Name G94b GF100
Memory 768 MB 1536 MB
Core Speed 500 MHz 700 MHz
Memory Speed 500 MHz 3696 MHz
Power (Max TDP) 75 watts 250 watts
Bandwidth 12000 MB/sec 177408 MB/sec
Texel Rate 12000 Mtexels/sec 42000 Mtexels/sec
Pixel Rate 8000 Mpixels/sec 33600 Mpixels/sec
Unified Shaders 48 480
Texture Mapping Units 24 60
Render Output Units 16 48
Bus Type DDR2 GDDR5
Bus Width 192-bit 384-bit
Fab Process 55 nm 40 nm
Transistors 505 million 3000 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be moved across the external memory interface in one second. The number is calculated by multiplying the card's interface width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GT 130

Amazon.com

Check prices at:

GeForce GTX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield