Compare any two graphics cards:
VS

GeForce GTX 470 vs Radeon HD 3850 X2

Intro

The GeForce GTX 470 uses a 40 nm design. nVidia has clocked the core speed at 607 MHz. The GDDR5 RAM works at a speed of 837 MHz on this model. It features 448 SPUs as well as 56 TAUs and 40 ROPs.

Compare those specifications to the Radeon HD 3850 X2, which features GPU core speed of 668 MHz, and 512 MB of GDDR3 memory set to run at 828 MHz through a 256-bit bus. It also features 320(64x5) SPUs, 16 TAUs, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Memory Bandwidth

As far as performance goes, the GeForce GTX 470 should in theory be a lot superior to the Radeon HD 3850 X2 overall. (explain)

GeForce GTX 470 133920 MB/sec
Radeon HD 3850 X2 105984 MB/sec
Difference: 27936 (26%)

Texel Rate

The GeForce GTX 470 is quite a bit (about 59%) better at texture filtering than the Radeon HD 3850 X2. (explain)

GeForce GTX 470 33992 Mtexels/sec
Radeon HD 3850 X2 21376 Mtexels/sec
Difference: 12616 (59%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 470 is superior to the Radeon HD 3850 X2, but only just. (explain)

GeForce GTX 470 24280 Mpixels/sec
Radeon HD 3850 X2 21376 Mpixels/sec
Difference: 2904 (14%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 470

Amazon.com

Check prices at:

Radeon HD 3850 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 470 Radeon HD 3850 X2
Manufacturer nVidia AMD
Year March 2010 Apr 4, 2008
Code Name GF100 RV670 PRO
Memory 1280 MB 512 MB (x2)
Core Speed 607 MHz 668 MHz (x2)
Memory Speed 3348 MHz 1656 MHz (x2)
Power (Max TDP) 215 watts (Unknown) watts
Bandwidth 133920 MB/sec 105984 MB/sec
Texel Rate 33992 Mtexels/sec 21376 Mtexels/sec
Pixel Rate 24280 Mpixels/sec 21376 Mpixels/sec
Unified Shaders 448 320(64x5) (x2)
Texture Mapping Units 56 16 (x2)
Render Output Units 40 16 (x2)
Bus Type GDDR5 GDDR3
Bus Width 320-bit 256-bit (x2)
Fab Process 40 nm 55 nm
Transistors 3000 million (Unknown) million
Bus PCIe x16 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in MB per second) that can be moved over the external memory interface in a second. It is calculated by multiplying the bus width by the speed of its memory. In the case of DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 470

Amazon.com

Check prices at:

Radeon HD 3850 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield