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GeForce GT 320 vs GeForce GTX 465

Intro

The GeForce GT 320 comes with a clock speed of 540 MHz and a GDDR3 memory speed of 790 MHz. It also makes use of a 128-bit bus, and makes use of a 40 nm design. It is made up of 72 SPUs, 24 Texture Address Units, and 8 Raster Operation Units.

Compare those specifications to the GeForce GTX 465, which features a core clock speed of 607 MHz and a GDDR5 memory frequency of 802 MHz. It also features a 256-bit bus, and uses a 40 nm design. It is comprised of 352 SPUs, 44 TAUs, and 32 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 320 43 Watts
GeForce GTX 465 200 Watts
Difference: 157 Watts (365%)

Memory Bandwidth

In theory, the GeForce GTX 465 is 306% quicker than the GeForce GT 320 in general, due to its higher bandwidth. (explain)

GeForce GTX 465 102592 MB/sec
GeForce GT 320 25280 MB/sec
Difference: 77312 (306%)

Texel Rate

The GeForce GTX 465 will be much (about 106%) better at anisotropic filtering than the GeForce GT 320. (explain)

GeForce GTX 465 26708 Mtexels/sec
GeForce GT 320 12960 Mtexels/sec
Difference: 13748 (106%)

Pixel Rate

The GeForce GTX 465 should be a lot (approximately 350%) faster with regards to AA than the GeForce GT 320, and also capable of handling higher resolutions without slowing down too much. (explain)

GeForce GTX 465 19424 Mpixels/sec
GeForce GT 320 4320 Mpixels/sec
Difference: 15104 (350%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 320

Amazon.com

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GeForce GTX 465

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 320 GeForce GTX 465
Manufacturer nVidia nVidia
Year February 2010 May 2010
Code Name GT215 GF100
Memory 1024 MB 1024 MB
Core Speed 540 MHz 607 MHz
Memory Speed 1580 MHz 3208 MHz
Power (Max TDP) 43 watts 200 watts
Bandwidth 25280 MB/sec 102592 MB/sec
Texel Rate 12960 Mtexels/sec 26708 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 19424 Mpixels/sec
Unified Shaders 72 352
Texture Mapping Units 24 44
Render Output Units 8 32
Bus Type GDDR3 GDDR5
Bus Width 128-bit 256-bit
Fab Process 40 nm 40 nm
Transistors 727 million 3000 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.3 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be moved over the external memory interface in one second. It's calculated by multiplying the interface width by its memory speed. In the case of DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GT 320

Amazon.com

Check prices at:

GeForce GTX 465

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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