Compare any two graphics cards:
VS

GeForce GT 320 vs GeForce GTX 460 2GB

Intro

The GeForce GT 320 has core clock speeds of 540 MHz on the GPU, and 790 MHz on the 1024 MB of GDDR3 memory. It features 72 SPUs as well as 24 Texture Address Units and 8 ROPs.

Compare that to the GeForce GTX 460 2GB, which uses a 40 nm design. nVidia has set the core frequency at 675 MHz. The GDDR5 RAM works at a speed of 900 MHz on this card. It features 336 SPUs along with 56 Texture Address Units and 32 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 320 43 Watts
GeForce GTX 460 2GB 160 Watts
Difference: 117 Watts (272%)

Memory Bandwidth

Performance-wise, the GeForce GTX 460 2GB should in theory be quite a bit superior to the GeForce GT 320 in general. (explain)

GeForce GTX 460 2GB 115200 MB/sec
GeForce GT 320 25280 MB/sec
Difference: 89920 (356%)

Texel Rate

The GeForce GTX 460 2GB should be a lot (approximately 192%) more effective at anisotropic filtering than the GeForce GT 320. (explain)

GeForce GTX 460 2GB 37800 Mtexels/sec
GeForce GT 320 12960 Mtexels/sec
Difference: 24840 (192%)

Pixel Rate

The GeForce GTX 460 2GB should be quite a bit (approximately 400%) better at anti-aliasing than the GeForce GT 320, and also should be able to handle higher screen resolutions better. (explain)

GeForce GTX 460 2GB 21600 Mpixels/sec
GeForce GT 320 4320 Mpixels/sec
Difference: 17280 (400%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 320

Amazon.com

Check prices at:

GeForce GTX 460 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 320 GeForce GTX 460 2GB
Manufacturer nVidia nVidia
Year February 2010 July 2010
Code Name GT215 GF104
Memory 1024 MB 2048 MB
Core Speed 540 MHz 675 MHz
Memory Speed 1580 MHz 3600 MHz
Power (Max TDP) 43 watts 160 watts
Bandwidth 25280 MB/sec 115200 MB/sec
Texel Rate 12960 Mtexels/sec 37800 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 21600 Mpixels/sec
Unified Shaders 72 336
Texture Mapping Units 24 56
Render Output Units 8 32
Bus Type GDDR3 GDDR5
Bus Width 128-bit 256-bit
Fab Process 40 nm 40 nm
Transistors 727 million 1950 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.3 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be transported past the external memory interface within a second. It is worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 320

Amazon.com

Check prices at:

GeForce GTX 460 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield