Compare any two graphics cards:
VS

GeForce GTX 460 1GB vs Radeon HD 4670 1GB

Intro

The GeForce GTX 460 1GB comes with a clock speed of 675 MHz and a GDDR5 memory frequency of 900 MHz. It also features a 256-bit bus, and uses a 40 nm design. It is made up of 336 SPUs, 56 Texture Address Units, and 32 Raster Operation Units.

Compare that to the Radeon HD 4670 1GB, which uses a 55 nm design. AMD has clocked the core speed at 750 MHz. The GDDR4/GDDR3/DDR3/DDR2 memory works at a speed of 1100 MHz on this particular model. It features 320(64x5) SPUs as well as 32 Texture Address Units and 8 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4670 1GB 70 Watts
GeForce GTX 460 1GB 160 Watts
Difference: 90 Watts (129%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 460 1GB should theoretically be much superior to the Radeon HD 4670 1GB overall. (explain)

GeForce GTX 460 1GB 115200 MB/sec
Radeon HD 4670 1GB 35200 MB/sec
Difference: 80000 (227%)

Texel Rate

The GeForce GTX 460 1GB will be a lot (approximately 58%) faster with regards to anisotropic filtering than the Radeon HD 4670 1GB. (explain)

GeForce GTX 460 1GB 37800 Mtexels/sec
Radeon HD 4670 1GB 24000 Mtexels/sec
Difference: 13800 (58%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 460 1GB is superior to the Radeon HD 4670 1GB, by far. (explain)

GeForce GTX 460 1GB 21600 Mpixels/sec
Radeon HD 4670 1GB 6000 Mpixels/sec
Difference: 15600 (260%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 460 1GB

Amazon.com

Check prices at:

Radeon HD 4670 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 460 1GB Radeon HD 4670 1GB
Manufacturer nVidia AMD
Year July 2010 Sep 10, 2008
Code Name GF104 RV730 XT
Memory 1024 MB 1024 MB
Core Speed 675 MHz 750 MHz
Memory Speed 3600 MHz 2200 MHz
Power (Max TDP) 160 watts 70 watts
Bandwidth 115200 MB/sec 35200 MB/sec
Texel Rate 37800 Mtexels/sec 24000 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 6000 Mpixels/sec
Unified Shaders 336 320(64x5)
Texture Mapping Units 56 32
Render Output Units 32 8
Bus Type GDDR5 GDDR4/GDDR3/DDR3/DDR2
Bus Width 256-bit 128-bit
Fab Process 40 nm 55 nm
Transistors 1950 million 514 million
Bus PCIe x16 PCIe 2.0 x16, AGP 8x
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be transported over the external memory interface within a second. The number is calculated by multiplying the card's bus width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 460 1GB

Amazon.com

Check prices at:

Radeon HD 4670 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield