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GeForce GTX 460 vs Radeon HD 6950

Intro

The GeForce GTX 460 makes use of a 40 nm design. nVidia has clocked the core speed at 675 MHz. The GDDR5 RAM is set to run at a speed of 900 MHz on this specific model. It features 336 SPUs along with 56 Texture Address Units and 24 Rasterization Operator Units.

Compare those specs to the Radeon HD 6950, which has a GPU core clock speed of 800 MHz, and 1024 MB of GDDR5 RAM running at 1250 MHz through a 256-bit bus. It also is comprised of 1408 Stream Processors, 88 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 6950 3240 points
GeForce GTX 460 2557 points
Difference: 683 (27%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 150 Watts
Radeon HD 6950 200 Watts
Difference: 50 Watts (33%)

Memory Bandwidth

The Radeon HD 6950, in theory, should perform much faster than the GeForce GTX 460 in general. (explain)

Radeon HD 6950 160000 MB/sec
GeForce GTX 460 86400 MB/sec
Difference: 73600 (85%)

Texel Rate

The Radeon HD 6950 will be a lot (approximately 86%) faster with regards to texture filtering than the GeForce GTX 460. (explain)

Radeon HD 6950 70400 Mtexels/sec
GeForce GTX 460 37800 Mtexels/sec
Difference: 32600 (86%)

Pixel Rate

If using a high resolution is important to you, then the Radeon HD 6950 is superior to the GeForce GTX 460, by a large margin. (explain)

Radeon HD 6950 25600 Mpixels/sec
GeForce GTX 460 16200 Mpixels/sec
Difference: 9400 (58%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 460

Amazon.com

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Radeon HD 6950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 Radeon HD 6950
Manufacturer nVidia AMD
Year July 2010 December 2010
Code Name GF104 Cayman Pro
Memory 768 MB 1024 MB
Core Speed 675 MHz 800 MHz
Memory Speed 3600 MHz 5000 MHz
Power (Max TDP) 150 watts 200 watts
Bandwidth 86400 MB/sec 160000 MB/sec
Texel Rate 37800 Mtexels/sec 70400 Mtexels/sec
Pixel Rate 16200 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 336 1408
Texture Mapping Units 56 88
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 40 nm 40 nm
Transistors 1950 million 2640 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be moved over the external memory interface in one second. The number is worked out by multiplying the bus width by its memory clock speed. If the card has DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 460

Amazon.com

Check prices at:

Radeon HD 6950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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