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GeForce 9500 GT 512MB GDDR3 vs GeForce GTX 460 (OEM)

Intro

The GeForce 9500 GT 512MB GDDR3 features a GPU core clock speed of 550 MHz, and the 512 MB of GDDR3 RAM is set to run at 800 MHz through a 128-bit bus. It also is comprised of 32 SPUs, 16 Texture Address Units, and 8 Raster Operation Units.

Compare that to the GeForce GTX 460 (OEM), which features a core clock speed of 650 MHz and a GDDR5 memory speed of 850 MHz. It also features a 256-bit bus, and makes use of a 40 nm design. It features 336 SPUs, 56 TAUs, and 32 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9500 GT 512MB GDDR3 50 Watts
GeForce GTX 460 (OEM) 150 Watts
Difference: 100 Watts (200%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 460 (OEM) should in theory be much superior to the GeForce 9500 GT 512MB GDDR3 overall. (explain)

GeForce GTX 460 (OEM) 108800 MB/sec
GeForce 9500 GT 512MB GDDR3 25600 MB/sec
Difference: 83200 (325%)

Texel Rate

The GeForce GTX 460 (OEM) will be quite a bit (more or less 314%) faster with regards to AF than the GeForce 9500 GT 512MB GDDR3. (explain)

GeForce GTX 460 (OEM) 36400 Mtexels/sec
GeForce 9500 GT 512MB GDDR3 8800 Mtexels/sec
Difference: 27600 (314%)

Pixel Rate

The GeForce GTX 460 (OEM) should be much (approximately 373%) faster with regards to full screen anti-aliasing than the GeForce 9500 GT 512MB GDDR3, and should be able to handle higher resolutions while still performing well. (explain)

GeForce GTX 460 (OEM) 20800 Mpixels/sec
GeForce 9500 GT 512MB GDDR3 4400 Mpixels/sec
Difference: 16400 (373%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9500 GT 512MB GDDR3

Amazon.com

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GeForce GTX 460 (OEM)

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9500 GT 512MB GDDR3 GeForce GTX 460 (OEM)
Manufacturer nVidia nVidia
Year July 2008 October 2010
Code Name G96b GF104
Memory 512 MB 1024 MB
Core Speed 550 MHz 650 MHz
Memory Speed 1600 MHz 3400 MHz
Power (Max TDP) 50 watts 150 watts
Bandwidth 25600 MB/sec 108800 MB/sec
Texel Rate 8800 Mtexels/sec 36400 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 20800 Mpixels/sec
Unified Shaders 32 336
Texture Mapping Units 16 56
Render Output Units 8 32
Bus Type GDDR3 GDDR5
Bus Width 128-bit 256-bit
Fab Process 55 nm 40 nm
Transistors 314 million 1950 million
Bus PCIe x16 2.0, PCI PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in megabytes per second) that can be transported over the external memory interface in a second. The number is calculated by multiplying the card's bus width by its memory speed. In the case of DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce 9500 GT 512MB GDDR3

Amazon.com

Check prices at:

GeForce GTX 460 (OEM)

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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