Compare any two graphics cards:
VS

GeForce GT 440 1.5GB vs GeForce GTX 460 SE

Intro

The GeForce GT 440 1.5GB comes with a clock frequency of 594 MHz and a GDDR3 memory frequency of 900 MHz. It also uses a 192-bit bus, and makes use of a 40 nm design. It features 144 SPUs, 24 Texture Address Units, and 24 ROPs.

Compare those specs to the GeForce GTX 460 SE, which features GPU core speed of 650 MHz, and 1024 MB of GDDR5 RAM running at 850 MHz through a 256-bit bus. It also is made up of 288 Stream Processors, 48 Texture Address Units, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 440 1.5GB 56 Watts
GeForce GTX 460 SE 150 Watts
Difference: 94 Watts (168%)

Memory Bandwidth

Performance-wise, the GeForce GTX 460 SE should theoretically be a lot superior to the GeForce GT 440 1.5GB overall. (explain)

GeForce GTX 460 SE 108800 MB/sec
GeForce GT 440 1.5GB 43200 MB/sec
Difference: 65600 (152%)

Texel Rate

The GeForce GTX 460 SE is quite a bit (about 119%) better at texture filtering than the GeForce GT 440 1.5GB. (explain)

GeForce GTX 460 SE 31200 Mtexels/sec
GeForce GT 440 1.5GB 14256 Mtexels/sec
Difference: 16944 (119%)

Pixel Rate

The GeForce GTX 460 SE is much (about 46%) faster with regards to anti-aliasing than the GeForce GT 440 1.5GB, and capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce GTX 460 SE 20800 Mpixels/sec
GeForce GT 440 1.5GB 14256 Mpixels/sec
Difference: 6544 (46%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 440 1.5GB

Amazon.com

Check prices at:

GeForce GTX 460 SE

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 440 1.5GB GeForce GTX 460 SE
Manufacturer nVidia nVidia
Year October 2010 November 2010
Code Name GF106 GF104
Memory 1536 MB 1024 MB
Core Speed 594 MHz 650 MHz
Memory Speed 1800 MHz 3400 MHz
Power (Max TDP) 56 watts 150 watts
Bandwidth 43200 MB/sec 108800 MB/sec
Texel Rate 14256 Mtexels/sec 31200 Mtexels/sec
Pixel Rate 14256 Mpixels/sec 20800 Mpixels/sec
Unified Shaders 144 288
Texture Mapping Units 24 48
Render Output Units 24 32
Bus Type GDDR3 GDDR5
Bus Width 192-bit 256-bit
Fab Process 40 nm 40 nm
Transistors 1170 million 1950 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of megabytes per second) that can be moved over the external memory interface in a second. It's worked out by multiplying the bus width by the speed of its memory. In the case of DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 440 1.5GB

Amazon.com

Check prices at:

GeForce GTX 460 SE

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield