Compare any two graphics cards:
GeForce GTS 450 1GB vs Radeon HD 3470 256MB
IntroThe GeForce GTS 450 1GB makes use of a 40 nm design. nVidia has clocked the core speed at 783 MHz. The GDDR5 RAM works at a frequency of 902 MHz on this particular card. It features 192 SPUs as well as 32 TAUs and 16 Rasterization Operator Units.Compare all of that to the Radeon HD 3470 256MB, which has a clock frequency of 800 MHz and a DDR2 memory speed of 950 MHz. It also uses a 128-bit bus, and makes use of a 55 nm design. It is comprised of 40(8x5) SPUs, 4 TAUs, and 4 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically, the GeForce GTS 450 1GB should perform a lot faster than the Radeon HD 3470 256MB overall. (explain)
Texel RateThe GeForce GTS 450 1GB will be much (more or less 683%) better at AF than the Radeon HD 3470 256MB. (explain)
Pixel RateThe GeForce GTS 450 1GB is quite a bit (more or less 292%) faster with regards to anti-aliasing than the Radeon HD 3470 256MB, and capable of handling higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transferred over the external memory interface in a second. It is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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