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GeForce GTS 450 vs Radeon HD 3850 X2

Intro

The GeForce GTS 450 has a core clock speed of 783 MHz and a GDDR5 memory frequency of 902 MHz. It also features a 128-bit memory bus, and uses a 40 nm design. It is comprised of 192 SPUs, 32 TAUs, and 16 Raster Operation Units.

Compare those specs to the Radeon HD 3850 X2, which comes with GPU clock speed of 668 MHz, and 512 MB of GDDR3 memory running at 828 MHz through a 256-bit bus. It also features 320(64x5) Stream Processors, 16 TAUs, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the Radeon HD 3850 X2 should be 84% faster than the GeForce GTS 450 in general, because of its higher bandwidth. (explain)

Radeon HD 3850 X2 105984 MB/sec
GeForce GTS 450 57728 MB/sec
Difference: 48256 (84%)

Texel Rate

The GeForce GTS 450 will be a bit (more or less 17%) better at anisotropic filtering than the Radeon HD 3850 X2. (explain)

GeForce GTS 450 25056 Mtexels/sec
Radeon HD 3850 X2 21376 Mtexels/sec
Difference: 3680 (17%)

Pixel Rate

The Radeon HD 3850 X2 should be much (more or less 71%) faster with regards to anti-aliasing than the GeForce GTS 450, and should be capable of handling higher screen resolutions more effectively. (explain)

Radeon HD 3850 X2 21376 Mpixels/sec
GeForce GTS 450 12528 Mpixels/sec
Difference: 8848 (71%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTS 450

Amazon.com

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Radeon HD 3850 X2

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTS 450 Radeon HD 3850 X2
Manufacturer nVidia AMD
Year September 2010 Apr 4, 2008
Code Name GF106 RV670 PRO
Memory 512 MB 512 MB (x2)
Core Speed 783 MHz 668 MHz (x2)
Memory Speed 3608 MHz 1656 MHz (x2)
Power (Max TDP) 106 watts (Unknown) watts
Bandwidth 57728 MB/sec 105984 MB/sec
Texel Rate 25056 Mtexels/sec 21376 Mtexels/sec
Pixel Rate 12528 Mpixels/sec 21376 Mpixels/sec
Unified Shaders 192 320(64x5) (x2)
Texture Mapping Units 32 16 (x2)
Render Output Units 16 16 (x2)
Bus Type GDDR5 GDDR3
Bus Width 128-bit 256-bit (x2)
Fab Process 40 nm 55 nm
Transistors 1170 million (Unknown) million
Bus PCIe x16 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be transferred past the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory speed. In the case of DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTS 450

Amazon.com

Check prices at:

Radeon HD 3850 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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