Compare any two graphics cards:
VS

GeForce GT 430 (OEM) vs GeForce GT 440 3GB

Intro

The GeForce GT 430 (OEM) makes use of a 40 nm design. nVidia has clocked the core frequency at 700 MHz. The GDDR3 RAM runs at a frequency of 900 MHz on this model. It features 96 SPUs along with 16 Texture Address Units and 4 ROPs.

Compare those specs to the GeForce GT 440 3GB, which uses a 40 nm design. nVidia has clocked the core frequency at 594 MHz. The GDDR3 RAM works at a speed of 900 MHz on this model. It features 144 SPUs as well as 24 Texture Address Units and 24 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 440 3GB 56 Watts
GeForce GT 430 (OEM) 60 Watts
Difference: 4 Watts (7%)

Memory Bandwidth

As far as performance goes, the GeForce GT 440 3GB should theoretically be quite a bit better than the GeForce GT 430 (OEM) overall. (explain)

GeForce GT 440 3GB 43200 MB/sec
GeForce GT 430 (OEM) 28800 MB/sec
Difference: 14400 (50%)

Texel Rate

The GeForce GT 440 3GB should be a lot (about 27%) more effective at anisotropic filtering than the GeForce GT 430 (OEM). (explain)

GeForce GT 440 3GB 14256 Mtexels/sec
GeForce GT 430 (OEM) 11200 Mtexels/sec
Difference: 3056 (27%)

Pixel Rate

The GeForce GT 440 3GB should be much (more or less 409%) better at anti-aliasing than the GeForce GT 430 (OEM), and also should be capable of handling higher resolutions without losing too much performance. (explain)

GeForce GT 440 3GB 14256 Mpixels/sec
GeForce GT 430 (OEM) 2800 Mpixels/sec
Difference: 11456 (409%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 430 (OEM)

Amazon.com

Check prices at:

GeForce GT 440 3GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 430 (OEM) GeForce GT 440 3GB
Manufacturer nVidia nVidia
Year October 2010 October 2010
Code Name GF108 GF106
Memory 2048 MB 3072 MB
Core Speed 700 MHz 594 MHz
Memory Speed 1800 MHz 1800 MHz
Power (Max TDP) 60 watts 56 watts
Bandwidth 28800 MB/sec 43200 MB/sec
Texel Rate 11200 Mtexels/sec 14256 Mtexels/sec
Pixel Rate 2800 Mpixels/sec 14256 Mpixels/sec
Unified Shaders 96 144
Texture Mapping Units 16 24
Render Output Units 4 24
Bus Type GDDR3 GDDR3
Bus Width 128-bit 192-bit
Fab Process 40 nm 40 nm
Transistors 585 million 1170 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be transferred across the external memory interface within a second. It is worked out by multiplying the card's bus width by its memory speed. If the card has DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 430 (OEM)

Amazon.com

Check prices at:

GeForce GT 440 3GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield