Compare any two graphics cards:
VS

GeForce GT 440 1.5GB vs Radeon HD 4650 1GB

Intro

The GeForce GT 440 1.5GB comes with a GPU core speed of 594 MHz, and the 1536 MB of GDDR3 RAM is set to run at 900 MHz through a 192-bit bus. It also features 144 SPUs, 24 Texture Address Units, and 24 ROPs.

Compare those specifications to the Radeon HD 4650 1GB, which comes with GPU clock speed of 600 MHz, and 1024 MB of GDDR3 memory set to run at 700 MHz through a 128-bit bus. It also is comprised of 320(64x5) SPUs, 32 Texture Address Units, and 8 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4650 1GB 55 Watts
GeForce GT 440 1.5GB 56 Watts
Difference: 1 Watts (2%)

Memory Bandwidth

Theoretically speaking, the GeForce GT 440 1.5GB is 93% quicker than the Radeon HD 4650 1GB in general, because of its higher data rate. (explain)

GeForce GT 440 1.5GB 43200 MB/sec
Radeon HD 4650 1GB 22400 MB/sec
Difference: 20800 (93%)

Texel Rate

The Radeon HD 4650 1GB should be quite a bit (approximately 35%) more effective at AF than the GeForce GT 440 1.5GB. (explain)

Radeon HD 4650 1GB 19200 Mtexels/sec
GeForce GT 440 1.5GB 14256 Mtexels/sec
Difference: 4944 (35%)

Pixel Rate

The GeForce GT 440 1.5GB is a lot (more or less 197%) better at FSAA than the Radeon HD 4650 1GB, and capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GT 440 1.5GB 14256 Mpixels/sec
Radeon HD 4650 1GB 4800 Mpixels/sec
Difference: 9456 (197%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 440 1.5GB

Amazon.com

Check prices at:

Radeon HD 4650 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 440 1.5GB Radeon HD 4650 1GB
Manufacturer nVidia AMD
Year October 2010 Sep 10, 2008
Code Name GF106 RV730 PRO
Memory 1536 MB 1024 MB
Core Speed 594 MHz 600 MHz
Memory Speed 1800 MHz 1400 MHz
Power (Max TDP) 56 watts 55 watts
Bandwidth 43200 MB/sec 22400 MB/sec
Texel Rate 14256 Mtexels/sec 19200 Mtexels/sec
Pixel Rate 14256 Mpixels/sec 4800 Mpixels/sec
Unified Shaders 144 320(64x5)
Texture Mapping Units 24 32
Render Output Units 24 8
Bus Type GDDR3 GDDR3
Bus Width 192-bit 128-bit
Fab Process 40 nm 55 nm
Transistors 1170 million 514 million
Bus PCIe x16 PCIe 2.0 x16, AGP 8x
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be moved across the external memory interface in a second. It is worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 440 1.5GB

Amazon.com

Check prices at:

Radeon HD 4650 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield