Compare any two graphics cards:
GeForce GT 440 1.5GB vs Radeon HD 4850 1GB
IntroThe GeForce GT 440 1.5GB features a GPU core speed of 594 MHz, and the 1536 MB of GDDR3 memory runs at 900 MHz through a 192-bit bus. It also features 144 Stream Processors, 24 TAUs, and 24 ROPs.Compare all that to the Radeon HD 4850 1GB, which features a GPU core clock speed of 625 MHz, and 1024 MB of GDDR4 memory running at 993 MHz through a 256-bit bus. It also is made up of 800(160x5) SPUs, 40 TAUs, and 16 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon HD 4850 1GB should in theory be quite a bit better than the GeForce GT 440 1.5GB in general. (explain)
Texel RateThe Radeon HD 4850 1GB will be much (approximately 75%) more effective at texture filtering than the GeForce GT 440 1.5GB. (explain)
Pixel RateThe GeForce GT 440 1.5GB will be a lot (approximately 43%) more effective at FSAA than the Radeon HD 4850 1GB, and capable of handling higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be moved across the external memory interface in a second. It is worked out by multiplying the interface width by the speed of its memory. In the case of DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “GeForce GT 440 1.5GB vs Radeon HD 4850 1GB”[...] ce performante are GT440 si apoi uitate la performantele lui HD4850. ia de citeste bai labis: GeForce GT 440 1.5GB vs Radeon HD 4850 1GB – Performance Comparison Benchmarks @ Hardware Comp... ia si de aici ASUS GeForce GT 440 1 GB Review - Page 21/30 | techPowerUp restul iti dau separat [...]