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GeForce GT 440 1.5GB vs Radeon HD 4850 X2 1GB

Intro

The GeForce GT 440 1.5GB comes with a GPU clock speed of 594 MHz, and the 1536 MB of GDDR3 RAM runs at 900 MHz through a 192-bit bus. It also features 144 Stream Processors, 24 Texture Address Units, and 24 ROPs.

Compare that to the Radeon HD 4850 X2 1GB, which has core clock speeds of 625 MHz on the GPU, and 993 MHz on the 1024 MB of GDDR3 RAM. It features 800(160x5) SPUs along with 40 Texture Address Units and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 440 1.5GB 56 Watts
Radeon HD 4850 X2 1GB 250 Watts
Difference: 194 Watts (346%)

Memory Bandwidth

The Radeon HD 4850 X2 1GB, in theory, should be quite a bit faster than the GeForce GT 440 1.5GB in general. (explain)

Radeon HD 4850 X2 1GB 127104 MB/sec
GeForce GT 440 1.5GB 43200 MB/sec
Difference: 83904 (194%)

Texel Rate

The Radeon HD 4850 X2 1GB will be a lot (more or less 251%) more effective at anisotropic filtering than the GeForce GT 440 1.5GB. (explain)

Radeon HD 4850 X2 1GB 50000 Mtexels/sec
GeForce GT 440 1.5GB 14256 Mtexels/sec
Difference: 35744 (251%)

Pixel Rate

The Radeon HD 4850 X2 1GB will be much (about 40%) better at full screen anti-aliasing than the GeForce GT 440 1.5GB, and able to handle higher resolutions without slowing down too much. (explain)

Radeon HD 4850 X2 1GB 20000 Mpixels/sec
GeForce GT 440 1.5GB 14256 Mpixels/sec
Difference: 5744 (40%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GT 440 1.5GB

Amazon.com

Check prices at:

Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 440 1.5GB Radeon HD 4850 X2 1GB
Manufacturer nVidia AMD
Year October 2010 Nov 7, 2008
Code Name GF106 R700
Memory 1536 MB 1024 MB (x2)
Core Speed 594 MHz 625 MHz (x2)
Memory Speed 1800 MHz 1986 MHz (x2)
Power (Max TDP) 56 watts 250 watts
Bandwidth 43200 MB/sec 127104 MB/sec
Texel Rate 14256 Mtexels/sec 50000 Mtexels/sec
Pixel Rate 14256 Mpixels/sec 20000 Mpixels/sec
Unified Shaders 144 800(160x5) (x2)
Texture Mapping Units 24 40 (x2)
Render Output Units 24 16 (x2)
Bus Type GDDR3 GDDR3
Bus Width 192-bit 256-bit (x2)
Fab Process 40 nm 55 nm
Transistors 1170 million 956 million
Bus PCIe x16 PCIe 2.0 x16 (PCIe bridge)
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be transported past the external memory interface in one second. The number is worked out by multiplying the card's interface width by its memory speed. If it uses DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 440 1.5GB

Amazon.com

Check prices at:

Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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