Compare any two graphics cards:
GeForce GT 420 vs GeForce GT 440 1.5GB
IntroThe GeForce GT 420 features core speeds of 700 MHz on the GPU, and 900 MHz on the 2048 MB of GDDR3 memory. It features 48 SPUs along with 8 TAUs and 4 Rasterization Operator Units.Compare that to the GeForce GT 440 1.5GB, which comes with core speeds of 594 MHz on the GPU, and 900 MHz on the 1536 MB of GDDR3 memory. It features 144 SPUs along with 24 Texture Address Units and 24 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce GT 440 1.5GB should be 50% quicker than the GeForce GT 420 overall, due to its higher bandwidth. (explain)
Texel RateThe GeForce GT 440 1.5GB should be much (about 155%) better at AF than the GeForce GT 420. (explain)
Pixel RateIf using a high screen resolution is important to you, then the GeForce GT 440 1.5GB is superior to the GeForce GT 420, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of megabytes per second) that can be transferred past the external memory interface in one second. The number is worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
2 Responses to “GeForce GT 420 vs GeForce GT 440 1.5GB”[...] (De linkse is die van de Acer, de rechtse van de HP) Hier is de vergelijking van de GPU's: GeForce GT 420 vs GeForce GT 440 1.5GB – Performance Comparison Benchmarks @ Hardware Compare Ik hoop dat jullie me kunnen helpen Jullie mogen ook een andere computer voorstellen met [...]
Err, according to GPU-Z, my GT420 is far faster than the oen in the test, even beating the GT440 in one instance... Here's a screenshot:
http://gpuz.techpowerup.com/11/06/25/d09.png