Compare any two graphics cards:
VS

GeForce 8600 GT 512MB GDDR3 vs GeForce GT 430 (OEM)

Intro

The GeForce 8600 GT 512MB GDDR3 has core speeds of 540 MHz on the GPU, and 700 MHz on the 512 MB of GDDR3 memory. It features 32 SPUs along with 16 TAUs and 8 Rasterization Operator Units.

Compare those specs to the GeForce GT 430 (OEM), which comes with a core clock frequency of 700 MHz and a GDDR3 memory frequency of 900 MHz. It also makes use of a 128-bit memory bus, and makes use of a 40 nm design. It is made up of 96 SPUs, 16 Texture Address Units, and 4 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 512MB GDDR3 47 Watts
GeForce GT 430 (OEM) 60 Watts
Difference: 13 Watts (28%)

Memory Bandwidth

Theoretically speaking, the GeForce GT 430 (OEM) should be quite a bit faster than the GeForce 8600 GT 512MB GDDR3 in general. (explain)

GeForce GT 430 (OEM) 28800 MB/sec
GeForce 8600 GT 512MB GDDR3 22400 MB/sec
Difference: 6400 (29%)

Texel Rate

The GeForce GT 430 (OEM) will be much (about 30%) better at AF than the GeForce 8600 GT 512MB GDDR3. (explain)

GeForce GT 430 (OEM) 11200 Mtexels/sec
GeForce 8600 GT 512MB GDDR3 8640 Mtexels/sec
Difference: 2560 (30%)

Pixel Rate

The GeForce 8600 GT 512MB GDDR3 should be quite a bit (approximately 54%) more effective at FSAA than the GeForce GT 430 (OEM), and will be able to handle higher screen resolutions without slowing down too much. (explain)

GeForce 8600 GT 512MB GDDR3 4320 Mpixels/sec
GeForce GT 430 (OEM) 2800 Mpixels/sec
Difference: 1520 (54%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8600 GT 512MB GDDR3

Amazon.com

Check prices at:

GeForce GT 430 (OEM)

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8600 GT 512MB GDDR3 GeForce GT 430 (OEM)
Manufacturer nVidia nVidia
Year April 2007 October 2010
Code Name G84 GF108
Memory 512 MB 2048 MB
Core Speed 540 MHz 700 MHz
Memory Speed 1400 MHz 1800 MHz
Power (Max TDP) 47 watts 60 watts
Bandwidth 22400 MB/sec 28800 MB/sec
Texel Rate 8640 Mtexels/sec 11200 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 2800 Mpixels/sec
Unified Shaders 32 96
Texture Mapping Units 16 16
Render Output Units 8 4
Bus Type GDDR3 GDDR3
Bus Width 128-bit 128-bit
Fab Process 80 nm 40 nm
Transistors 289 million 585 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be transported over the external memory interface in one second. It is calculated by multiplying the card's bus width by its memory speed. If it uses DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 512MB GDDR3

Amazon.com

Check prices at:

GeForce GT 430 (OEM)

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield