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GeForce GT 420 vs Radeon HD 3870 X2 1GB

Intro

The GeForce GT 420 features core clock speeds of 700 MHz on the GPU, and 900 MHz on the 2048 MB of GDDR3 memory. It features 48 SPUs along with 8 Texture Address Units and 4 ROPs.

Compare those specifications to the Radeon HD 3870 X2 1GB, which makes use of a 55 nm design. AMD has clocked the core speed at 825 MHz. The GDDR4 RAM runs at a frequency of 1126 MHz on this specific model. It features 320(64x5) SPUs as well as 16 TAUs and 16 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the Radeon HD 3870 X2 1GB is 400% faster than the GeForce GT 420 overall, due to its higher data rate. (explain)

Radeon HD 3870 X2 1GB 144128 MB/sec
GeForce GT 420 28800 MB/sec
Difference: 115328 (400%)

Texel Rate

The Radeon HD 3870 X2 1GB is quite a bit (more or less 371%) better at anisotropic filtering than the GeForce GT 420. (explain)

Radeon HD 3870 X2 1GB 26400 Mtexels/sec
GeForce GT 420 5600 Mtexels/sec
Difference: 20800 (371%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon HD 3870 X2 1GB is a better choice, by far. (explain)

Radeon HD 3870 X2 1GB 26400 Mpixels/sec
GeForce GT 420 2800 Mpixels/sec
Difference: 23600 (843%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GT 420

Amazon.com

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Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 420 Radeon HD 3870 X2 1GB
Manufacturer nVidia AMD
Year September 2010 Jan 28, 2008
Code Name GF108 R680
Memory 2048 MB 1024 MB (x2)
Core Speed 700 MHz 825 MHz (x2)
Memory Speed 1800 MHz 2252 MHz (x2)
Power (Max TDP) 50 watts (Unknown) watts
Bandwidth 28800 MB/sec 144128 MB/sec
Texel Rate 5600 Mtexels/sec 26400 Mtexels/sec
Pixel Rate 2800 Mpixels/sec 26400 Mpixels/sec
Unified Shaders 48 320(64x5) (x2)
Texture Mapping Units 8 16 (x2)
Render Output Units 4 16 (x2)
Bus Type GDDR3 GDDR4
Bus Width 128-bit 256-bit (x2)
Fab Process 40 nm 55 nm
Transistors 585 million (Unknown) million
Bus PCIe x16 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be transferred across the external memory interface in one second. It is calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GT 420

Amazon.com

Check prices at:

Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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