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GeForce GT 420 vs Radeon HD 4870 X2

Intro

The GeForce GT 420 has a clock speed of 700 MHz and a GDDR3 memory frequency of 900 MHz. It also makes use of a 128-bit bus, and uses a 40 nm design. It is comprised of 48 SPUs, 8 TAUs, and 4 ROPs.

Compare that to the Radeon HD 4870 X2, which has a GPU core clock speed of 750 MHz, and 1024 MB of GDDR5 RAM set to run at 900 MHz through a 256-bit bus. It also features 800(160x5) SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 420 50 Watts
Radeon HD 4870 X2 350 Watts
Difference: 300 Watts (600%)

Memory Bandwidth

As far as performance goes, the Radeon HD 4870 X2 should in theory be quite a bit better than the GeForce GT 420 overall. (explain)

Radeon HD 4870 X2 230400 MB/sec
GeForce GT 420 28800 MB/sec
Difference: 201600 (700%)

Texel Rate

The Radeon HD 4870 X2 should be quite a bit (approximately 971%) faster with regards to anisotropic filtering than the GeForce GT 420. (explain)

Radeon HD 4870 X2 60000 Mtexels/sec
GeForce GT 420 5600 Mtexels/sec
Difference: 54400 (971%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon HD 4870 X2 is the winner, by far. (explain)

Radeon HD 4870 X2 24000 Mpixels/sec
GeForce GT 420 2800 Mpixels/sec
Difference: 21200 (757%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GT 420

Amazon.com

Check prices at:

Radeon HD 4870 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 420 Radeon HD 4870 X2
Manufacturer nVidia AMD
Year September 2010 Aug 12, 2008
Code Name GF108 R700
Memory 2048 MB 1024 MB (x2)
Core Speed 700 MHz 750 MHz (x2)
Memory Speed 1800 MHz 3600 MHz (x2)
Power (Max TDP) 50 watts 350 watts
Bandwidth 28800 MB/sec 230400 MB/sec
Texel Rate 5600 Mtexels/sec 60000 Mtexels/sec
Pixel Rate 2800 Mpixels/sec 24000 Mpixels/sec
Unified Shaders 48 800(160x5) (x2)
Texture Mapping Units 8 40 (x2)
Render Output Units 4 16 (x2)
Bus Type GDDR3 GDDR5
Bus Width 128-bit 256-bit (x2)
Fab Process 40 nm 55 nm
Transistors 585 million 956 million
Bus PCIe x16 PCIe 2.0 x16 (PCIe bridge)
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be moved across the external memory interface in one second. The number is worked out by multiplying the bus width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GT 420

Amazon.com

Check prices at:

Radeon HD 4870 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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