Compare any two graphics cards:
GeForce 9500 GT 512MB GDDR3 vs Radeon HD 6950 2GB
IntroThe GeForce 9500 GT 512MB GDDR3 uses a 55 nm design. nVidia has set the core frequency at 550 MHz. The GDDR3 memory works at a frequency of 800 MHz on this specific model. It features 32 SPUs along with 16 Texture Address Units and 8 Rasterization Operator Units.Compare all that to the Radeon HD 6950 2GB, which uses a 40 nm design. AMD has set the core frequency at 800 MHz. The GDDR5 memory works at a speed of 1250 MHz on this specific card. It features 1408 SPUs along with 88 Texture Address Units and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon HD 6950 2GB should in theory be a lot superior to the GeForce 9500 GT 512MB GDDR3 overall. (explain)
Texel RateThe Radeon HD 6950 2GB will be a lot (about 700%) more effective at AF than the GeForce 9500 GT 512MB GDDR3. (explain)
Pixel RateIf using high levels of AA is important to you, then the Radeon HD 6950 2GB is superior to the GeForce 9500 GT 512MB GDDR3, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be transported across the external memory interface within a second. The number is calculated by multiplying the interface width by its memory clock speed. If it uses DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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One Response to “GeForce 9500 GT 512MB GDDR3 vs Radeon HD 6950 2GB”9500GT suckkkkkkkkkkkkz !!