Compare any two graphics cards:
Radeon HD 4770 vs Radeon HD 6850
IntroThe Radeon HD 4770 makes use of a 40 nm design. AMD has clocked the core speed at 750 MHz. The GDDR5 memory is set to run at a speed of 800 MHz on this particular card. It features 640(128x5) SPUs along with 32 TAUs and 16 ROPs.Compare those specifications to the Radeon HD 6850, which uses a 40 nm design. AMD has set the core frequency at 775 MHz. The GDDR5 memory runs at a speed of 1000 MHz on this particular card. It features 960 SPUs as well as 48 Texture Address Units and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon HD 6850 should theoretically be much faster than the Radeon HD 4770 in general. (explain)
Texel RateThe Radeon HD 6850 is quite a bit (about 55%) better at texture filtering than the Radeon HD 4770. (explain)
Pixel RateThe Radeon HD 6850 is a lot (approximately 107%) better at anti-aliasing than the Radeon HD 4770, and should be capable of handling higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be transported past the external memory interface in one second. It's calculated by multiplying the bus width by its memory clock speed. In the case of DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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