Compare any two graphics cards:
Radeon HD 3690/3830 vs Radeon HD 6770 1GB
IntroThe Radeon HD 3690/3830 comes with a core clock speed of 668 MHz and a GDDR3 memory speed of 828 MHz. It also makes use of a 128-bit memory bus, and uses a 55 nm design. It features 320(64x5) SPUs, 16 Texture Address Units, and 16 ROPs.Compare those specs to the Radeon HD 6770 1GB, which features clock speeds of 900 MHz on the GPU, and 1050 MHz on the 1024 MB of GDDR5 memory. It features 800 SPUs as well as 40 TAUs and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon HD 6770 1GB should in theory perform quite a bit faster than the Radeon HD 3690/3830 overall. (explain)
Texel RateThe Radeon HD 6770 1GB should be a lot (approximately 237%) faster with regards to AF than the Radeon HD 3690/3830. (explain)
Pixel RateThe Radeon HD 6770 1GB is much (approximately 35%) better at full screen anti-aliasing than the Radeon HD 3690/3830, and also able to handle higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be moved over the external memory interface in a second. The number is worked out by multiplying the card's bus width by its memory speed. In the case of DDR memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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