Compare any two graphics cards:
VS

GeForce GTX 1080 vs GeForce RTX 4070 Ti

Intro

The GeForce GTX 1080 uses a 16 nm design. nVidia has clocked the core frequency at 1607 MHz. The GDDR5X RAM is set to run at a frequency of 1251 MHz on this particular card. It features 2560 SPUs as well as 160 TAUs and 64 ROPs.

Compare those specs to the GeForce RTX 4070 Ti, which uses a 4 nm design. nVidia has clocked the core speed at 2310 MHz. The GDDR6X memory is set to run at a frequency of 1313 MHz on this particular card. It features 7680 SPUs along with 240 Texture Address Units and 80 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1080 180 Watts
GeForce RTX 4070 Ti 285 Watts
Difference: 105 Watts (58%)

Memory Bandwidth

As far as performance goes, the GeForce RTX 4070 Ti should theoretically be a lot superior to the GeForce GTX 1080 in general. (explain)

GeForce RTX 4070 Ti 516096 MB/sec
GeForce GTX 1080 327680 MB/sec
Difference: 188416 (58%)

Texel Rate

The GeForce RTX 4070 Ti will be a lot (approximately 116%) faster with regards to texture filtering than the GeForce GTX 1080. (explain)

GeForce RTX 4070 Ti 554400 Mtexels/sec
GeForce GTX 1080 257120 Mtexels/sec
Difference: 297280 (116%)

Pixel Rate

The GeForce RTX 4070 Ti is much (about 80%) more effective at full screen anti-aliasing than the GeForce GTX 1080, and also able to handle higher resolutions without losing too much performance. (explain)

GeForce RTX 4070 Ti 184800 Mpixels/sec
GeForce GTX 1080 102848 Mpixels/sec
Difference: 81952 (80%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1080

Amazon.com

Check prices at:

GeForce RTX 4070 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1080 GeForce RTX 4070 Ti
Manufacturer nVidia nVidia
Year May 2016 January 2023
Code Name GP104-400 AD104-400-A1
Memory 8192 MB 12288 MB
Core Speed 1607 MHz 2310 MHz
Memory Speed 10008 MHz 2626 GB/s
Power (Max TDP) 180 watts 285 watts
Bandwidth 327680 MB/sec 516096 MB/sec
Texel Rate 257120 Mtexels/sec 554400 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 184800 Mpixels/sec
Unified Shaders 2560 7680
Texture Mapping Units 160 240
Render Output Units 64 80
Bus Type GDDR5X GDDR6X
Bus Width 256-bit 192-bit
Fab Process 16 nm 4 nm
Transistors 7200 million 35800 million
Bus PCIe 3.0 x16 PCIe 4.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be transported past the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1080

Amazon.com

Check prices at:

GeForce RTX 4070 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield