Compare any two graphics cards:
GeForce RTX 2070 vs GeForce RTX 4070 Ti
IntroThe GeForce RTX 2070 features core clock speeds of 1410 MHz on the GPU, and 1750 MHz on the 8192 MB of GDDR6 memory. It features 2304 SPUs as well as 144 Texture Address Units and 64 ROPs.Compare that to the GeForce RTX 4070 Ti, which makes use of a 4 nm design. nVidia has set the core speed at 2310 MHz. The GDDR6X memory works at a frequency of 1313 MHz on this card. It features 7680 SPUs along with 240 Texture Address Units and 80 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce RTX 4070 Ti will be 13% faster than the GeForce RTX 2070 overall, due to its greater data rate. (explain)
Texel RateThe GeForce RTX 4070 Ti should be much (approximately 173%) better at texture filtering than the GeForce RTX 2070. (explain)
Pixel RateThe GeForce RTX 4070 Ti should be a lot (about 105%) faster with regards to FSAA than the GeForce RTX 2070, and also should be capable of handling higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transferred over the external memory interface in one second. It's worked out by multiplying the interface width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!