Compare any two graphics cards:
GeForce RTX 2080 vs GeForce RTX 4070 Ti
IntroThe GeForce RTX 2080 has core speeds of 1515 MHz on the GPU, and 1750 MHz on the 8192 MB of GDDR6 memory. It features 2944 SPUs as well as 184 TAUs and 64 Rasterization Operator Units.Compare all of that to the GeForce RTX 4070 Ti, which comes with a core clock frequency of 2310 MHz and a GDDR6X memory frequency of 1313 MHz. It also features a 192-bit bus, and makes use of a 4 nm design. It is made up of 7680 SPUs, 240 TAUs, and 80 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 4070 Ti, in theory, should be a bit faster than the GeForce RTX 2080 overall. (explain)
Texel RateThe GeForce RTX 4070 Ti should be quite a bit (approximately 99%) better at AF than the GeForce RTX 2080. (explain)
Pixel RateIf running with high levels of AA is important to you, then the GeForce RTX 4070 Ti is the winner, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be transported over the external memory interface in a second. It is worked out by multiplying the card's interface width by its memory speed. If the card has DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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