Compare any two graphics cards:
VS

GeForce RTX 2080 vs GeForce RTX 4070 Ti

Intro

The GeForce RTX 2080 makes use of a 12 nm design. nVidia has clocked the core speed at 1515 MHz. The GDDR6 memory is set to run at a frequency of 1750 MHz on this model. It features 2944 SPUs as well as 184 Texture Address Units and 64 ROPs.

Compare those specs to the GeForce RTX 4070 Ti, which features clock speeds of 2310 MHz on the GPU, and 1313 MHz on the 12288 MB of GDDR6X RAM. It features 7680 SPUs along with 240 TAUs and 80 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2080 215 Watts
GeForce RTX 4070 Ti 285 Watts
Difference: 70 Watts (33%)

Memory Bandwidth

The GeForce RTX 4070 Ti should in theory perform a bit faster than the GeForce RTX 2080 in general. (explain)

GeForce RTX 4070 Ti 516096 MB/sec
GeForce RTX 2080 458752 MB/sec
Difference: 57344 (13%)

Texel Rate

The GeForce RTX 4070 Ti should be quite a bit (approximately 99%) better at texture filtering than the GeForce RTX 2080. (explain)

GeForce RTX 4070 Ti 554400 Mtexels/sec
GeForce RTX 2080 278760 Mtexels/sec
Difference: 275640 (99%)

Pixel Rate

The GeForce RTX 4070 Ti is quite a bit (approximately 91%) better at anti-aliasing than the GeForce RTX 2080, and should be capable of handling higher resolutions without slowing down too much. (explain)

GeForce RTX 4070 Ti 184800 Mpixels/sec
GeForce RTX 2080 96960 Mpixels/sec
Difference: 87840 (91%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce RTX 2080

Amazon.com

Check prices at:

GeForce RTX 4070 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce RTX 2080 GeForce RTX 4070 Ti
Manufacturer nVidia nVidia
Year September 2018 January 2023
Code Name TU104-400A-A1 AD104-400-A1
Memory 8192 MB 12288 MB
Core Speed 1515 MHz 2310 MHz
Memory Speed 1750 GB/s 1313 GB/s
Power (Max TDP) 215 watts 285 watts
Bandwidth 458752 MB/sec 516096 MB/sec
Texel Rate 278760 Mtexels/sec 554400 Mtexels/sec
Pixel Rate 96960 Mpixels/sec 184800 Mpixels/sec
Unified Shaders 2944 7680
Texture Mapping Units 184 240
Render Output Units 64 80
Bus Type GDDR6 GDDR6X
Bus Width 256-bit 192-bit
Fab Process 12 nm 4 nm
Transistors (Unknown) million 35800 million
Bus PCIe 3.0 x16 PCIe 4.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.6 OpenGL 4.6

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transferred over the external memory interface within a second. The number is worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce RTX 2080

Amazon.com

Check prices at:

GeForce RTX 4070 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield