Compare any two graphics cards:
GeForce RTX 3070 Ti vs GeForce RTX 4070 Ti
IntroThe GeForce RTX 3070 Ti has a GPU core speed of 1575 MHz, and the 8192 MB of GDDR6X memory runs at 1188 MHz through a 256-bit bus. It also is comprised of 6144 SPUs, 192 Texture Address Units, and 96 Raster Operation Units.Compare those specs to the GeForce RTX 4070 Ti, which uses a 4 nm design. nVidia has clocked the core speed at 2310 MHz. The GDDR6X memory is set to run at a frequency of 1313 MHz on this particular card. It features 7680 SPUs along with 240 TAUs and 80 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 3070 Ti will be 21% quicker than the GeForce RTX 4070 Ti overall, because of its greater data rate. (explain)
Texel RateThe GeForce RTX 4070 Ti will be quite a bit (about 83%) faster with regards to texture filtering than the GeForce RTX 3070 Ti. (explain)
Pixel RateIf running with a high resolution is important to you, then the GeForce RTX 4070 Ti is a better choice, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred across the external memory interface in one second. It's calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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