Compare any two graphics cards:
GeForce RTX 3070 Ti vs GeForce RTX 4070 Ti
IntroThe GeForce RTX 3070 Ti comes with a core clock speed of 1575 MHz and a GDDR6X memory speed of 1188 MHz. It also features a 256-bit memory bus, and makes use of a 8 nm design. It is made up of 6144 SPUs, 192 Texture Address Units, and 96 Raster Operation Units.Compare those specifications to the GeForce RTX 4070 Ti, which has a core clock frequency of 2310 MHz and a GDDR6X memory frequency of 1313 MHz. It also uses a 192-bit bus, and makes use of a 4 nm design. It features 7680 SPUs, 240 Texture Address Units, and 80 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the GeForce RTX 3070 Ti should perform much faster than the GeForce RTX 4070 Ti overall. (explain)
Texel RateThe GeForce RTX 4070 Ti is quite a bit (approximately 83%) faster with regards to texture filtering than the GeForce RTX 3070 Ti. (explain)
Pixel RateIf running with lots of anti-aliasing is important to you, then the GeForce RTX 4070 Ti is superior to the GeForce RTX 3070 Ti, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be transported over the external memory interface within a second. The number is worked out by multiplying the card's interface width by its memory speed. In the case of DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!