Compare any two graphics cards:
GeForce RTX 4070 Ti vs Radeon RX 7900 XT
IntroThe GeForce RTX 4070 Ti makes use of a 4 nm design. nVidia has set the core frequency at 2310 MHz. The GDDR6X memory works at a frequency of 1313 MHz on this specific card. It features 7680 SPUs as well as 240 Texture Address Units and 80 ROPs.Compare that to the Radeon RX 7900 XT, which features core clock speeds of 1500 MHz on the GPU, and 2500 MHz on the 20480 MB of GDDR6 RAM. It features 5376 SPUs along with 336 Texture Address Units and 192 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon RX 7900 XT should in theory perform much faster than the GeForce RTX 4070 Ti overall. (explain)
Texel RateThe GeForce RTX 4070 Ti should be just a bit (approximately 10%) faster with regards to anisotropic filtering than the Radeon RX 7900 XT. (explain)
Pixel RateThe Radeon RX 7900 XT is much (approximately 56%) better at anti-aliasing than the GeForce RTX 4070 Ti, and also should be capable of handling higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be transported across the external memory interface in a second. It's worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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