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Radeon HD 3850 X2 vs Radeon HD 3870 X2 1GB

Intro

The Radeon HD 3850 X2 comes with a GPU clock speed of 668 MHz, and the 512 MB of GDDR3 memory runs at 828 MHz through a 256-bit bus. It also features 320(64x5) SPUs, 16 Texture Address Units, and 16 Raster Operation Units.

Compare those specs to the Radeon HD 3870 X2 1GB, which has a clock frequency of 825 MHz and a GDDR4 memory speed of 1126 MHz. It also features a 256-bit bus, and uses a 55 nm design. It features 320(64x5) SPUs, 16 TAUs, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the Radeon HD 3870 X2 1GB should in theory be a lot superior to the Radeon HD 3850 X2 in general. (explain)

Radeon HD 3870 X2 1GB 144128 MB/sec
Radeon HD 3850 X2 105984 MB/sec
Difference: 38144 (36%)

Texel Rate

The Radeon HD 3870 X2 1GB should be much (approximately 24%) better at texture filtering than the Radeon HD 3850 X2. (explain)

Radeon HD 3870 X2 1GB 26400 Mtexels/sec
Radeon HD 3850 X2 21376 Mtexels/sec
Difference: 5024 (24%)

Pixel Rate

The Radeon HD 3870 X2 1GB will be quite a bit (approximately 24%) faster with regards to full screen anti-aliasing than the Radeon HD 3850 X2, and also should be able to handle higher screen resolutions better. (explain)

Radeon HD 3870 X2 1GB 26400 Mpixels/sec
Radeon HD 3850 X2 21376 Mpixels/sec
Difference: 5024 (24%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 3850 X2

Amazon.com

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Radeon HD 3870 X2 1GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 3850 X2 Radeon HD 3870 X2 1GB
Manufacturer AMD AMD
Year Apr 4, 2008 Jan 28, 2008
Code Name RV670 PRO R680
Memory 512 MB (x2) 1024 MB (x2)
Core Speed 668 MHz (x2) 825 MHz (x2)
Memory Speed 1656 MHz (x2) 2252 MHz (x2)
Power (Max TDP) (Unknown) watts (Unknown) watts
Bandwidth 105984 MB/sec 144128 MB/sec
Texel Rate 21376 Mtexels/sec 26400 Mtexels/sec
Pixel Rate 21376 Mpixels/sec 26400 Mpixels/sec
Unified Shaders 320(64x5) (x2) 320(64x5) (x2)
Texture Mapping Units 16 (x2) 16 (x2)
Render Output Units 16 (x2) 16 (x2)
Bus Type GDDR3 GDDR4
Bus Width 256-bit (x2) 256-bit (x2)
Fab Process 55 nm 55 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 2.0 x16/(internal PCIe 1.1 x16) PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 10.1 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be transported across the external memory interface in one second. It's calculated by multiplying the interface width by the speed of its memory. If the card has DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Radeon HD 3850 X2

Amazon.com

Check prices at:

Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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