Compare any two graphics cards:
GeForce RTX 2070 Super vs Radeon RX 7900 XT
IntroThe GeForce RTX 2070 Super comes with a GPU clock speed of 1605 MHz, and the 8192 MB of GDDR6 memory is set to run at 1750 MHz through a 256-bit bus. It also features 2560 Stream Processors, 160 Texture Address Units, and 64 ROPs.Compare that to the Radeon RX 7900 XT, which makes use of a 5 nm design. AMD has set the core frequency at 1500 MHz. The GDDR6 memory runs at a frequency of 2500 MHz on this particular model. It features 5376 SPUs as well as 336 TAUs and 192 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 7900 XT should be a lot faster than the GeForce RTX 2070 Super overall. (explain)
Texel RateThe Radeon RX 7900 XT should be much (approximately 96%) more effective at anisotropic filtering than the GeForce RTX 2070 Super. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the Radeon RX 7900 XT is superior to the GeForce RTX 2070 Super, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be transferred across the external memory interface within a second. The number is worked out by multiplying the interface width by the speed of its memory. If it uses DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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