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GeForce GTX 1630 vs Radeon HD 4830 512MB

Intro

The GeForce GTX 1630 features a GPU core clock speed of 1740 MHz, and the 4096 MB of GDDR6 RAM is set to run at 1500 MHz through a 64-bit bus. It also is made up of 512 SPUs, 32 TAUs, and 16 Raster Operation Units.

Compare all of that to the Radeon HD 4830 512MB, which makes use of a 55 nm design. AMD has set the core speed at 575 MHz. The GDDR3 memory works at a frequency of 900 MHz on this model. It features 640(128x5) SPUs along with 32 Texture Address Units and 16 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1630 75 Watts
Radeon HD 4830 512MB 95 Watts
Difference: 20 Watts (27%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 1630 will be 71% quicker than the Radeon HD 4830 512MB in general, because of its greater bandwidth. (explain)

GeForce GTX 1630 98304 MB/sec
Radeon HD 4830 512MB 57600 MB/sec
Difference: 40704 (71%)

Texel Rate

The GeForce GTX 1630 will be quite a bit (approximately 203%) faster with regards to anisotropic filtering than the Radeon HD 4830 512MB. (explain)

GeForce GTX 1630 55680 Mtexels/sec
Radeon HD 4830 512MB 18400 Mtexels/sec
Difference: 37280 (203%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 1630 is the winner, and very much so. (explain)

GeForce GTX 1630 27840 Mpixels/sec
Radeon HD 4830 512MB 9200 Mpixels/sec
Difference: 18640 (203%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1630

Amazon.com

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Radeon HD 4830 512MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1630 Radeon HD 4830 512MB
Manufacturer nVidia AMD
Year June 2022 Oct 21, 2008
Code Name TU117 RV770 LE
Memory 4096 MB 512 MB
Core Speed 1740 MHz 575 MHz
Memory Speed 1500 GB/s 900 MHz
Power (Max TDP) 75 watts 95 watts
Bandwidth 98304 MB/sec 57600 MB/sec
Texel Rate 55680 Mtexels/sec 18400 Mtexels/sec
Pixel Rate 27840 Mpixels/sec 9200 Mpixels/sec
Unified Shaders 512 640(128x5)
Texture Mapping Units 32 32
Render Output Units 16 16
Bus Type GDDR6 GDDR3
Bus Width 64-bit 256-bit
Fab Process 12 nm 55 nm
Transistors 4700 million 956 million
Bus PCIe 4.0 x16 PCIe 2.0 x16
DirectX Version DirectX 12 DirectX 10.1
OpenGL Version OpenGL 4.6 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be transferred past the external memory interface in one second. It's worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 1630

Amazon.com

Check prices at:

Radeon HD 4830 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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