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GeForce 930M vs GeForce GTX 1630

Intro

The GeForce 930M features core speeds of 928 MHz on the GPU, and 900 MHz on the 2048 MB of DDR3 RAM. It features 384 SPUs as well as 24 TAUs and 8 ROPs.

Compare all that to the GeForce GTX 1630, which comes with a GPU core clock speed of 1740 MHz, and 4096 MB of GDDR6 RAM set to run at 1500 MHz through a 64-bit bus. It also is comprised of 512 Stream Processors, 32 Texture Address Units, and 16 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the GeForce GTX 1630 is 583% faster than the GeForce 930M overall, because of its greater bandwidth. (explain)

GeForce GTX 1630 98304 MB/sec
GeForce 930M 14400 MB/sec
Difference: 83904 (583%)

Texel Rate

The GeForce GTX 1630 should be quite a bit (approximately 150%) better at texture filtering than the GeForce 930M. (explain)

GeForce GTX 1630 55680 Mtexels/sec
GeForce 930M 22272 Mtexels/sec
Difference: 33408 (150%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 1630 is the winner, by a large margin. (explain)

GeForce GTX 1630 27840 Mpixels/sec
GeForce 930M 7424 Mpixels/sec
Difference: 20416 (275%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 930M

Amazon.com

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GeForce GTX 1630

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 930M GeForce GTX 1630
Manufacturer nVidia nVidia
Year March 12 2015 June 2022
Code Name GM108 TU117
Memory 2048 MB 4096 MB
Core Speed 928 MHz 1740 MHz
Memory Speed 1800 MHz 3000 GB/s
Power (Max TDP) (Unknown) watts 75 watts
Bandwidth 14400 MB/sec 98304 MB/sec
Texel Rate 22272 Mtexels/sec 55680 Mtexels/sec
Pixel Rate 7424 Mpixels/sec 27840 Mpixels/sec
Unified Shaders 384 512
Texture Mapping Units 24 32
Render Output Units 8 16
Bus Type DDR3 GDDR6
Bus Width 64-bit 64-bit
Fab Process 28 nm 12 nm
Transistors (Unknown) million 4700 million
Bus PCIe 3.0 x16 PCIe 4.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be transported past the external memory interface in a second. It is worked out by multiplying the bus width by the speed of its memory. If the card has DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce 930M

Amazon.com

Check prices at:

GeForce GTX 1630

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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