Compare any two graphics cards:
GeForce RTX 3070 vs Radeon RX 6950 XT
IntroThe GeForce RTX 3070 comes with a core clock frequency of 1500 MHz and a GDDR6 memory speed of 1750 MHz. It also features a 256-bit bus, and uses a 8 nm design. It is made up of 5888 SPUs, 184 Texture Address Units, and 96 ROPs.Compare all of that to the Radeon RX 6950 XT, which comes with a clock speed of 1925 MHz and a GDDR6 memory speed of 2250 MHz. It also features a 256-bit bus, and makes use of a 7 nm design. It is made up of 5120 SPUs, 320 Texture Address Units, and 128 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 6950 XT will be -100% faster than the GeForce RTX 3070 in general, due to its greater bandwidth. (explain)
Texel RateThe Radeon RX 6950 XT will be quite a bit (more or less 123%) faster with regards to anisotropic filtering than the GeForce RTX 3070. (explain)
Pixel RateThe Radeon RX 6950 XT should be much (about 71%) better at FSAA than the GeForce RTX 3070, and also should be able to handle higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transferred over the external memory interface in a second. The number is calculated by multiplying the bus width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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