Compare any two graphics cards:
GeForce RTX 2060 Super vs Radeon RX 6750 XT
IntroThe GeForce RTX 2060 Super makes use of a 12 nm design. nVidia has set the core speed at 1470 MHz. The GDDR6 RAM works at a speed of 1750 MHz on this card. It features 2176 SPUs as well as 136 TAUs and 64 Rasterization Operator Units.Compare that to the Radeon RX 6750 XT, which features GPU core speed of 2150 MHz, and 12288 MB of GDDR6 RAM set to run at 2250 MHz through a 192-bit bus. It also is made up of 2560 SPUs, 160 Texture Address Units, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce RTX 2060 Super should theoretically be a little bit better than the Radeon RX 6750 XT overall. (explain)
Texel RateThe Radeon RX 6750 XT is much (approximately 72%) faster with regards to AF than the GeForce RTX 2060 Super. (explain)
Pixel RateThe Radeon RX 6750 XT should be much (about 46%) faster with regards to AA than the GeForce RTX 2060 Super, and also should be able to handle higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be moved over the external memory interface within a second. It is calculated by multiplying the card's bus width by its memory speed. In the case of DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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