Compare any two graphics cards:
GeForce RTX 3070 Ti vs Radeon RX 6750 XT
IntroThe GeForce RTX 3070 Ti uses a 8 nm design. nVidia has set the core speed at 1575 MHz. The GDDR6X RAM works at a speed of 1188 MHz on this specific card. It features 6144 SPUs as well as 192 Texture Address Units and 96 ROPs.Compare that to the Radeon RX 6750 XT, which makes use of a 7 nm design. AMD has clocked the core frequency at 2150 MHz. The GDDR6 RAM runs at a speed of 2250 MHz on this card. It features 2560 SPUs as well as 160 Texture Address Units and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce RTX 3070 Ti should in theory be a lot superior to the Radeon RX 6750 XT in general. (explain)
Texel RateThe Radeon RX 6750 XT should be a small bit (more or less 14%) more effective at anisotropic filtering than the GeForce RTX 3070 Ti. (explain)
Pixel RateThe GeForce RTX 3070 Ti should be a little bit (approximately 10%) better at full screen anti-aliasing than the Radeon RX 6750 XT, and will be capable of handling higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be moved past the external memory interface within a second. It is calculated by multiplying the interface width by the speed of its memory. In the case of DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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