Compare any two graphics cards:
Radeon HD 7950 vs Radeon RX 6650 XT
IntroThe Radeon HD 7950 makes use of a 28 nm design. AMD has clocked the core frequency at 800 MHz. The GDDR5 RAM works at a frequency of 1250 MHz on this particular model. It features 1792 SPUs along with 112 Texture Address Units and 32 Rasterization Operator Units.Compare all of that to the Radeon RX 6650 XT, which has core clock speeds of 2055 MHz on the GPU, and 2190 MHz on the 8192 MB of GDDR6 RAM. It features 2048 SPUs as well as 128 Texture Address Units and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon RX 6650 XT should theoretically be a small bit better than the Radeon HD 7950 overall. (explain)
Texel RateThe Radeon RX 6650 XT should be much (more or less 194%) better at AF than the Radeon HD 7950. (explain)
Pixel RateThe Radeon RX 6650 XT is much (more or less 414%) more effective at FSAA than the Radeon HD 7950, and also capable of handling higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transferred over the external memory interface in a second. The number is calculated by multiplying the card's interface width by its memory clock speed. If it uses DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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