Compare any two graphics cards:
VS

GeForce GTX 580 vs GeForce RTX 3050

Intro

The GeForce GTX 580 has a clock speed of 772 MHz and a GDDR5 memory speed of 1002 MHz. It also makes use of a 384-bit bus, and makes use of a 40 nm design. It is comprised of 512 SPUs, 64 Texture Address Units, and 48 ROPs.

Compare those specifications to the GeForce RTX 3050, which uses a 8 nm design. nVidia has set the core speed at 1552 MHz. The GDDR6 RAM runs at a frequency of 1750 MHz on this specific model. It features 2560 SPUs as well as 80 Texture Address Units and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 3050 130 Watts
GeForce GTX 580 244 Watts
Difference: 114 Watts (88%)

Memory Bandwidth

Theoretically speaking, the GeForce RTX 3050 is 19% quicker than the GeForce GTX 580 overall, because of its greater bandwidth. (explain)

GeForce RTX 3050 229376 MB/sec
GeForce GTX 580 192384 MB/sec
Difference: 36992 (19%)

Texel Rate

The GeForce RTX 3050 is quite a bit (approximately 151%) faster with regards to anisotropic filtering than the GeForce GTX 580. (explain)

GeForce RTX 3050 124160 Mtexels/sec
GeForce GTX 580 49408 Mtexels/sec
Difference: 74752 (151%)

Pixel Rate

The GeForce RTX 3050 is much (approximately 34%) more effective at FSAA than the GeForce GTX 580, and should be able to handle higher resolutions without slowing down too much. (explain)

GeForce RTX 3050 49664 Mpixels/sec
GeForce GTX 580 37056 Mpixels/sec
Difference: 12608 (34%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 580

Amazon.com

Check prices at:

GeForce RTX 3050

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 580 GeForce RTX 3050
Manufacturer nVidia nVidia
Year November 2010 January 2022
Code Name GF110 Ampere GA106-150-KA-A1
Memory 1536 MB 8192 MB
Core Speed 772 MHz 1552 MHz
Memory Speed 4008 MHz 3500 GB/s
Power (Max TDP) 244 watts 130 watts
Bandwidth 192384 MB/sec 229376 MB/sec
Texel Rate 49408 Mtexels/sec 124160 Mtexels/sec
Pixel Rate 37056 Mpixels/sec 49664 Mpixels/sec
Unified Shaders 512 2560
Texture Mapping Units 64 80
Render Output Units 48 32
Bus Type GDDR5 GDDR6
Bus Width 384-bit 128-bit
Fab Process 40 nm 8 nm
Transistors 3000 million 12000 million
Bus PCIe x16 PCIe 4.0 x16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.6

Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be transported past the external memory interface in a second. The number is worked out by multiplying the interface width by the speed of its memory. If it uses DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 580

Amazon.com

Check prices at:

GeForce RTX 3050

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield