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GeForce GTX 980 vs GeForce RTX 3050

Intro

The GeForce GTX 980 makes use of a 28 nm design. nVidia has clocked the core speed at 1126 MHz. The GDDR5 RAM works at a frequency of 1750 MHz on this card. It features 2048 SPUs as well as 128 Texture Address Units and 64 ROPs.

Compare those specifications to the GeForce RTX 3050, which features a clock speed of 1552 MHz and a GDDR6 memory frequency of 1750 MHz. It also features a 128-bit memory bus, and makes use of a 8 nm design. It features 2560 SPUs, 80 Texture Address Units, and 32 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 3050 130 Watts
GeForce GTX 980 165 Watts
Difference: 35 Watts (27%)

Memory Bandwidth

Theoretically speaking, the GeForce RTX 3050 is 2% quicker than the GeForce GTX 980 overall, because of its higher bandwidth. (explain)

GeForce RTX 3050 229376 MB/sec
GeForce GTX 980 224000 MB/sec
Difference: 5376 (2%)

Texel Rate

The GeForce GTX 980 will be just a bit (approximately 16%) faster with regards to anisotropic filtering than the GeForce RTX 3050. (explain)

GeForce GTX 980 144128 Mtexels/sec
GeForce RTX 3050 124160 Mtexels/sec
Difference: 19968 (16%)

Pixel Rate

The GeForce GTX 980 is quite a bit (approximately 45%) faster with regards to FSAA than the GeForce RTX 3050, and capable of handling higher resolutions without slowing down too much. (explain)

GeForce GTX 980 72064 Mpixels/sec
GeForce RTX 3050 49664 Mpixels/sec
Difference: 22400 (45%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 980

Amazon.com

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GeForce RTX 3050

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980 GeForce RTX 3050
Manufacturer nVidia nVidia
Year September 2014 January 2022
Code Name GM204-400 Ampere GA106-150-KA-A1
Memory 4096 MB 8192 MB
Core Speed 1126 MHz 1552 MHz
Memory Speed 7000 MHz 3500 GB/s
Power (Max TDP) 165 watts 130 watts
Bandwidth 224000 MB/sec 229376 MB/sec
Texel Rate 144128 Mtexels/sec 124160 Mtexels/sec
Pixel Rate 72064 Mpixels/sec 49664 Mpixels/sec
Unified Shaders 2048 2560
Texture Mapping Units 128 80
Render Output Units 64 32
Bus Type GDDR5 GDDR6
Bus Width 256-bit 128-bit
Fab Process 28 nm 8 nm
Transistors 5200 million 12000 million
Bus PCIe 3.0 x16 PCIe 4.0 x16
DirectX Version DirectX 11.2 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be transported past the external memory interface in one second. The number is calculated by multiplying the bus width by its memory clock speed. In the case of DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 980

Amazon.com

Check prices at:

GeForce RTX 3050

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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