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GeForce RTX 3050 vs Radeon Pro Duo

Intro

The GeForce RTX 3050 uses a 8 nm design. nVidia has clocked the core speed at 1552 MHz. The GDDR6 RAM runs at a speed of 1750 MHz on this particular card. It features 2560 SPUs along with 80 TAUs and 32 ROPs.

Compare all of that to the Radeon Pro Duo, which makes use of a 28 nm design. AMD has clocked the core frequency at 1000 MHz. The HBM RAM works at a frequency of 500 MHz on this specific card. It features 4096 SPUs along with 256 TAUs and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 3050 130 Watts
Radeon Pro Duo 350 Watts
Difference: 220 Watts (169%)

Memory Bandwidth

In theory, the Radeon Pro Duo should be a lot faster than the GeForce RTX 3050 overall. (explain)

Radeon Pro Duo 1024000 MB/sec
GeForce RTX 3050 229376 MB/sec
Difference: 794624 (346%)

Texel Rate

The Radeon Pro Duo is much (approximately 312%) better at texture filtering than the GeForce RTX 3050. (explain)

Radeon Pro Duo 512000 Mtexels/sec
GeForce RTX 3050 124160 Mtexels/sec
Difference: 387840 (312%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon Pro Duo is the winner, by a large margin. (explain)

Radeon Pro Duo 128000 Mpixels/sec
GeForce RTX 3050 49664 Mpixels/sec
Difference: 78336 (158%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce RTX 3050

Amazon.com

Check prices at:

Radeon Pro Duo

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 3050 Radeon Pro Duo
Manufacturer nVidia AMD
Year January 2022 April 2016
Code Name Ampere GA106-150-KA-A1 Fiji XT
Memory 8192 MB 4096 MB (x2)
Core Speed 1552 MHz 1000 MHz (x2)
Memory Speed 1750 GB/s 500 MHz (x2)
Power (Max TDP) 130 watts 350 watts
Bandwidth 229376 MB/sec 1024000 MB/sec
Texel Rate 124160 Mtexels/sec 512000 Mtexels/sec
Pixel Rate 49664 Mpixels/sec 128000 Mpixels/sec
Unified Shaders 2560 4096 (x2)
Texture Mapping Units 80 256 (x2)
Render Output Units 32 64 (x2)
Bus Type GDDR6 HBM
Bus Width 128-bit 4096-bit (x2)
Fab Process 8 nm 28 nm
Transistors 12000 million 8900 million
Bus PCIe 4.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be transported past the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce RTX 3050

Amazon.com

Check prices at:

Radeon Pro Duo

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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