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GeForce RTX 3050 vs Radeon Vega Frontier Edition

Intro

The GeForce RTX 3050 has a GPU clock speed of 1552 MHz, and the 8192 MB of GDDR6 memory runs at 1750 MHz through a 128-bit bus. It also features 2560 SPUs, 80 TAUs, and 32 ROPs.

Compare those specs to the Radeon Vega Frontier Edition, which features a clock frequency of 1382 MHz and a HBM2 memory frequency of 1890 MHz. It also uses a 2048-bit memory bus, and uses a 14 nm design. It is made up of 4096 SPUs, 256 TAUs, and 64 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 3050 130 Watts
Radeon Vega Frontier Edition 300 Watts
Difference: 170 Watts (131%)

Memory Bandwidth

In theory, the Radeon Vega Frontier Edition will be 116% faster than the GeForce RTX 3050 overall, because of its greater data rate. (explain)

Radeon Vega Frontier Edition 495452 MB/sec
GeForce RTX 3050 229376 MB/sec
Difference: 266076 (116%)

Texel Rate

The Radeon Vega Frontier Edition will be quite a bit (approximately 185%) better at AF than the GeForce RTX 3050. (explain)

Radeon Vega Frontier Edition 353792 Mtexels/sec
GeForce RTX 3050 124160 Mtexels/sec
Difference: 229632 (185%)

Pixel Rate

The Radeon Vega Frontier Edition should be much (more or less 78%) more effective at anti-aliasing than the GeForce RTX 3050, and will be capable of handling higher screen resolutions while still performing well. (explain)

Radeon Vega Frontier Edition 88448 Mpixels/sec
GeForce RTX 3050 49664 Mpixels/sec
Difference: 38784 (78%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 3050

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 3050 Radeon Vega Frontier Edition
Manufacturer nVidia AMD
Year January 2022 June 2017
Code Name Ampere GA106-150-KA-A1 Vega 10 XTX
Memory 8192 MB 16384 MB
Core Speed 1552 MHz 1382 MHz
Memory Speed 1750 GB/s 1890 MHz
Power (Max TDP) 130 watts 300 watts
Bandwidth 229376 MB/sec 495452 MB/sec
Texel Rate 124160 Mtexels/sec 353792 Mtexels/sec
Pixel Rate 49664 Mpixels/sec 88448 Mpixels/sec
Unified Shaders 2560 4096
Texture Mapping Units 80 256
Render Output Units 32 64
Bus Type GDDR6 HBM2
Bus Width 128-bit 2048-bit
Fab Process 8 nm 14 nm
Transistors 12000 million 12500 million
Bus PCIe 4.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of megabytes per second) that can be transported past the external memory interface within a second. It's calculated by multiplying the card's bus width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce RTX 3050

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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