Compare any two graphics cards:
Radeon R7 370 4G vs Radeon RX 6500 XT
IntroThe Radeon R7 370 4G makes use of a 28 nm design. AMD has set the core speed at 975 MHz. The GDDR5 RAM is set to run at a speed of 1400 MHz on this specific card. It features 1024 SPUs as well as 64 TAUs and 32 ROPs.Compare all that to the Radeon RX 6500 XT, which makes use of a 6 nm design. AMD has set the core speed at 2200 MHz. The GDDR6 RAM runs at a speed of 2250 MHz on this model. It features 1024 SPUs along with 64 Texture Address Units and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon R7 370 4G will be 22% quicker than the Radeon RX 6500 XT overall, because of its higher bandwidth. (explain)
Texel RateThe Radeon RX 6500 XT will be a lot (approximately 126%) better at texture filtering than the Radeon R7 370 4G. (explain)
Pixel RateThe Radeon RX 6500 XT is quite a bit (about 126%) better at anti-aliasing than the Radeon R7 370 4G, and also should be capable of handling higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be transferred over the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory speed. In the case of DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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