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GeForce GTX 295 vs Radeon RX 6600 XT

Intro

The GeForce GTX 295 uses a 55 nm design. nVidia has clocked the core speed at 576 MHz. The GDDR3 memory works at a frequency of 999 MHz on this specific card. It features 240 SPUs as well as 80 Texture Address Units and 28 ROPs.

Compare all of that to the Radeon RX 6600 XT, which makes use of a 7 nm design. AMD has set the core speed at 1968 MHz. The GDDR6 RAM runs at a speed of 2000 MHz on this card. It features 2048 SPUs as well as 128 Texture Address Units and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 6600 XT 160 Watts
GeForce GTX 295 289 Watts
Difference: 129 Watts (81%)

Memory Bandwidth

The Radeon RX 6600 XT, in theory, should perform a small bit faster than the GeForce GTX 295 in general. (explain)

Radeon RX 6600 XT 262144 MB/sec
GeForce GTX 295 223776 MB/sec
Difference: 38368 (17%)

Texel Rate

The Radeon RX 6600 XT will be much (approximately 173%) faster with regards to AF than the GeForce GTX 295. (explain)

Radeon RX 6600 XT 251904 Mtexels/sec
GeForce GTX 295 92160 Mtexels/sec
Difference: 159744 (173%)

Pixel Rate

The Radeon RX 6600 XT should be quite a bit (about 290%) faster with regards to full screen anti-aliasing than the GeForce GTX 295, and also should be capable of handling higher resolutions while still performing well. (explain)

Radeon RX 6600 XT 125952 Mpixels/sec
GeForce GTX 295 32256 Mpixels/sec
Difference: 93696 (290%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 295

Amazon.com

Check prices at:

Radeon RX 6600 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 295 Radeon RX 6600 XT
Manufacturer nVidia AMD
Year January 8, 2009 August 2021
Code Name G200b Navi 23 XT
Memory 896 MB (x2) 8192 MB
Core Speed 576 MHz (x2) 1968 MHz
Memory Speed 1998 MHz (x2) 4000 GB/s
Power (Max TDP) 289 watts 160 watts
Bandwidth 223776 MB/sec 262144 MB/sec
Texel Rate 92160 Mtexels/sec 251904 Mtexels/sec
Pixel Rate 32256 Mpixels/sec 125952 Mpixels/sec
Unified Shaders 240 (x2) 2048
Texture Mapping Units 80 (x2) 128
Render Output Units 28 (x2) 64
Bus Type GDDR3 GDDR6
Bus Width 448-bit (x2) 128-bit
Fab Process 55 nm 7 nm
Transistors 1400 million 11060 million
Bus PCIe x16 2.0 PCIe 4.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.1 OpenGL 4.6

Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be moved past the external memory interface in a second. It is worked out by multiplying the bus width by the speed of its memory. In the case of DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 295

Amazon.com

Check prices at:

Radeon RX 6600 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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