Compare any two graphics cards:
GeForce RTX 2070 vs GeForce RTX 3080 Ti
IntroThe GeForce RTX 2070 makes use of a 12 nm design. nVidia has set the core frequency at 1410 MHz. The GDDR6 RAM is set to run at a speed of 1750 MHz on this card. It features 2304 SPUs along with 144 TAUs and 64 ROPs.Compare that to the GeForce RTX 3080 Ti, which features a core clock speed of 1365 MHz and a GDDR6X memory frequency of 1188 MHz. It also uses a 384-bit bus, and uses a 8 nm design. It features 10240 SPUs, 320 TAUs, and 112 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce RTX 3080 Ti should be 104% faster than the GeForce RTX 2070 overall, because of its higher data rate. (explain)
Texel RateThe GeForce RTX 3080 Ti should be a lot (more or less 115%) faster with regards to texture filtering than the GeForce RTX 2070. (explain)
Pixel RateIf using a high screen resolution is important to you, then the GeForce RTX 3080 Ti is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transported past the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory speed. In the case of DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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