Compare any two graphics cards:
GeForce RTX 3070 vs GeForce RTX 3080 Ti
IntroThe GeForce RTX 3070 has core speeds of 1500 MHz on the GPU, and 1750 MHz on the 8192 MB of GDDR6 RAM. It features 5888 SPUs along with 184 Texture Address Units and 96 Rasterization Operator Units.Compare that to the GeForce RTX 3080 Ti, which features a clock speed of 1365 MHz and a GDDR6X memory speed of 1188 MHz. It also features a 384-bit bus, and uses a 8 nm design. It is comprised of 10240 SPUs, 320 TAUs, and 112 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 3080 Ti should in theory be just a bit faster than the GeForce RTX 3070 overall. (explain)
Texel RateThe GeForce RTX 3080 Ti will be quite a bit (about 58%) better at AF than the GeForce RTX 3070. (explain)
Pixel RateThe GeForce RTX 3080 Ti is a little bit (about 6%) faster with regards to FSAA than the GeForce RTX 3070, and capable of handling higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be moved over the external memory interface in one second. It's worked out by multiplying the interface width by its memory clock speed. If the card has DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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